The development team talked about how much military involvement they have had and did mention the fact that they had team members go through actual survival training.
"Ubisoft has a long history of working with experts and consultants. For The Division, we have consulted with ex-CIA agents, the military, survivalists, doctors, as well as experts in this kind of scenario.
"We are also lucky to have in our teams, people who have experience on these matters, which is valuable for this game. Some team members have participated in survival training to develop first-hand experience of living without the things we all take for granted like food or water," Massive said.
Next up, the development team talked about the game's "single player mode" as well as how the co-op experience will work, relative to the PvP aspects of the game.
"The game is built around seamless online integration. Going from playing alone, to playing in a group, to playing PvP will all be handled with very little or no interruption.
"In the game you will be able to team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience dangerous, suspenseful scenarios; but you will be able to play as a group without being exposed to PvP," Massive said.
The city of New York City is largely going to be exactly recreated in The Division, but Ubisoft did say that they will be taking certain liberties with parts of the city.
"We’re creating what we believe is going to be the largest and most detailed New York City ever seen in a video game and we want the player to feel like they are actually exploring the city with all its landmarks, street names and atmosphere.
"We took a few creative liberties, but you’ll definitely feel you are at the heart of a chaotic New York City. In this massive open-world game, we want to give the player as much opportunity as possible to explore and live their own adventure. With the power of our engine, Snowdrop, we can take this very far," Massive said.
Finally, when taking about how long the game's playthrough will be, Ubisoft said the game's hours are limitless and then went on to describe how exactly The Division is a next-gen experience.
"The Division provides potentially limitless hours of gameplay focusing on exploration, looting, crafting, player progression, customization, social features and more. This game is a whole new universe for players to immerse themselves in, and meet new people.
"Our goal is to create the best game possible, offer the players a truly immersive game experience and make them feel like they are part of a real-life situation.
"The Snowdrop engine allows us to create a universe offering a wide variety of features, such as a reactive living-world system with complex AI, procedural destruction and dynamic global illumination.
No comments:
Post a Comment